Staff Software Engineer, Pixel Graphics

Staff Software Engineer, Pixel Graphics

Staff Software Engineer, Pixel Graphics

Job Overview

Location
London, England
Job Type
Full Time Job
Job ID
37615
Date Posted
1 year ago
Recruiter
Natasha Cwiklinska
Job Views
58

Job Description

Minimum qualifications:

  • Bachelor's degree or equivalent practical experience.
  • Experience in software development, and with data structures/algorithms.
  • Experience testing and launching software products, and experience with software design and architecture.
  • Experience in Graphics and/or Graphics Processing Unit.

Preferred qualifications:

  • Master’s degree or PhD in Engineering, Computer Science, or a related technical field.
  • Experience integrating GPU drivers with the rest of the operating system, such as kernel drivers or window-system integration.
  • Experience working with embedded operating systems.
  • Experience in a technical leadership role leading project teams and setting technical direction.
  • Experience working in a complex, matrixed organization involving cross-functional and/or cross-business projects.

About the job

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

Pixel Graphics System Software enables everything from simple low-power animations to rich UI, high-end games, and on-device image processing make the best use of the Pixel phones' distinctive Graphics Processing Unit (GPU) hardware.

As part of the team, you will support GPU bring-up for new devices, work with partner and vendor teams to investigate graphics anomalies and slow performance, and come up with innovative ways to use the GPU as part of a tightly-integrated device package. You will own the kernel GPU driver and user-space graphics driver stack.

Responsibilities

  • Develop GPU graphics and compute technologies spanning the full GPU software stack.
  • Help bring-up and evaluate devices, working with product and engineering teams to define the role and requirements of the GPU in future product designs.
  • Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in-market devices.
  • Debug sophisticated user mode and kernel mode problems.
  • Advise leadership teams on performance and feature opportunities in graphics software, and scope solutions with partner teams internally and externally.

Job ID: 37615

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